It’s bonus episode time! Chewie, Brian, and Mike went to the Two-Headed Giant Oath of the Gatewatch Prerelease at Lucky’s Card Shop in Greensboro NC. And of course we couldn’t resist taking the digital recorder with us to report in live from the tournament! Don’t worry, we know it’s short. You’ll be getting a normal episode later this week as well!
Chewie & Brian decided to re-form their old 2HG Dream Team because they were seriously awesome at it back in the day. Mike joined up with Chris, one of our local listeners that didn’t have another head. We’ll check in before the tourney starts, in between rounds, and then wrap it all up at the end. We’ll discuss some of the cards that were good to us, some that were less than good, and general 2HG strategy. In this format, perhaps more than any other, you really are playing against your opponents just as much as you are playing against their cards, and that’s one of the reasons Chewie & Brian are so good at it.
A big shout-out to listeners Kristen & Anthony who stopped by to say hi! I hope I spelled your name right, let me know if I didn’t. And if you’re the anonymous sailor that met Chewie’s old man on a plane, send us a message and say hi! He’s bad at remembering names.
It’s Prerelease time! Mike, Brian, and Chewie rolled out to Kit Kringle in Winston-Salem to play with Battle for Zendikar for the first time. It’s a nice little shop, if somewhat unprepared for the massive turnout, and I highly recommend anyone in the area check it out.
As for the Prerelease itself, it turned out to be pretty awesome. Mike was playing Grixis Colorless, Brian was in Mardu Allies/Eldrazi, and Chewie played Bant Aggro. One of the dorks finished in the top 8, one of the dorks managed to fire off the Limit Break of a planeswalker, two of the dorks played against each other (of course), and one of the dorks forgot to RTFC – twice! To find out who did all this and more, you’ll just have to listen!
This episode begins with a brief recap of the Magic Origins Prerelease that Mike and Chewie went to. Then we head over to the San Diego Comic-Con Magic panel, which was really just about story and flavor. Fun stuff.
After that we go into Brian’s topic idea, and boy is it a good one. Since Magic Origins seems to be so universally lauded, we figure it won’t be too long until WotC decides to do Magic Origins 2. So we’re checking out the remaining planeswalkers and trying to figure out whose origin should be spotlighted! Along the way we’ll design a few of the Legendary Creature halves of these new transforming Walkers, talk about some of the origin stories we may or may not already know, and ramble on about whatever else comes to mind. Let us know who you guys would want to see!
This episode begins with a discussion of the new Commander rules change that eliminates tucking and bouncing of Commanders. The dorks are split for and against this particular change, let us know how you feel about it!
Next up is a Mythic Conscription for the next set in the Tempest block – Stronghold! This is a seriously strange set, as each of us had trouble actually finding ten mythics! But the discussion is really interesting and entertaining. Let us know what you think should or should not have been mythic!
And finally, the dorks tell you all about their Prerelease experiences! Brian and Mike did two apiece and Chewie did one, so you’ll get to hear all about that! What did you play and how did you do?
This week the dorks are going over the two big things that happened in the last few days. First up is the Banned & Restricted List update. I know, I know, we’re a casual podcast and this shouldn’t really matter to us, but it does. Chewie doesn’t even play tournament Magic and he has very strong opinions on the matter, probably because he holds the DCI to a higher standard than they hold themselves. But there’s plenty of good discussion about the big news since Modern, Legacy, and Vintage all had big changes.
Then we have to talk about the Fate Reforged Prerelease! Three of us each went to one prerelease apiece. We played Temur, Abzan, and Sultai! Some of us did better than others, of course. But we’ll tell you all about it, then we’ll go over some cards that were great, or better than we thought, or whatever. Hopefully our technical difficulties this week don’t bleed over into the episode too much!