Untold thousands of years ago, Chewie talked me into filming a marathon session of videos for the CMDR Decks channel, and we sent them over to be placed in the queue for future release. Presumably you’ve already seen Dakkon Blackblade, Fumiko the Lowblood, and Scion of the Ur-Dragon (check them out, if not), but this one is the long-lost final episode from that session: The Mimeoplasm. Note that I go and make tweaks to my decks fairly often, and this video has been in the can for a while, so several details just aren’t accurate anymore. You can look it up on TappedOut to see the up-to-the-minute current list. As always, let me know what you think in the comments here, or in the comments section on YouTube if you feel so inclined. To be honest, there’s no guarantee I’ll read the YouTube comments, as I do my best to avoid reading any YouTube comments as a general rule (that stuff will rot your brain). Recording all these videos was a lot of fun, and I want to thank Uriah Oxford (@CMDRDecks) and Gathering Magic for featuring them on the CMDR Decks channel.
We begin this episode by giving a quick rundown of the last EDH game that we played at Brian’s house a few weekends ago. It was glorious, and terrible, and bizarre, and epic, and ridiculous. Yes, all those things. Consecutively or concurrently, it doesn’t matter. Then we have to tell you all about the crazy first game we played that weekend. It was not an ordinary game of Magic, and it involved yet another of Brian’s crazy inventions. I’m sure you guys will enjoy it though, I know we did.
Mad Lib! Your filth has freed us!
The full set has been revealed, so we have to spend a nice long time talking about it! You’ve come to expect this though, right? All the shows out there are doing it, man. Of course, we’ve been doing it longer, but that’s beside the point, right?
But we’re not going to start out with the awesome new stuff, no no. We have to go back to the Commander banned list update, because we missed something the first time around. Here’s a link so you can follow along:
The Intro Packs for Return to Ravnica have been revealed, so you should probably check those out too. They seem pretty good with just a cursory glance:
Also, our resident Rules Guy gets blue-balled by a less-than-interesting Rules Update:
And of course, the full set for RTR is here:
Hey look, we’re doing another Commander episode! Told you we weren’t done with these, what now haters? Or whatever. Gimme a break, I never know how to start off these episode write-ups. But we are focusing on Commander again this week, and of course we’ve got a guest host. We managed to snag none other than Tom of the now-defunct MTG Radio podcast. That show is the main reason Chewie decided to give EDH a try back in the day!
We begin with a discussion of competitive EDH that came from a listener email, then move over to the Commander’s Arse(nal). Everyone has their opinion on the product thus far. Except for Mike, since we were apparently not listening to what he said. He said stuff though, he assures us!
Then we decided to bring back the old Story Circle. Aw yeah, you know you love it! Our random general this time around was…Cromat. Yeah, but we made the best out of it. If you want to follow along or at least see what these cards are as we rattle them off, you can check out the post here:
Tom is @MTGRadio on Twitter by the way – you know what to do.
So…yeah. In case you couldn’t tell, this is the Story Circle list from Episode 243. If you haven’t listened to it yet, you probably should. We got Tom, formerly of the MTG Radio podcast, to join us for this one. He’s on Twitter, oddly enough, as @MTGRadio. MTG Radio is also the reason Chewie started playing EDH in the first place, so much love to those guys.
Our randomly-chosen general today, as you can probably tell from the big-ass picture directly to the right, is Cromat. First off, there’s a problem with Cromat. The problem with Cromat is that he’s five colors and does nothing terribly specific. He’s just wide open. Sure he has five abilities, but none of those abilities really DO anything that you’d want to build around. When it comes to doing a Story Circle with nothing but a general to go off of, that’s a very big problem.
Luckily, we had Tom around to point out that Cromat does have one thing going for him. He’s got FIVE ABILITIES! Whatever are we going to do with all those ABILITIES? Gee, I don’t know, how about some stuff that deals with ABILITIES! Oh, just go ahead and check out the list. Warning: This deck ended up all over the place. The order we started with lasts until the final group, where Mike and Brian had to switch it up because Brian’s brain sorta hung up for a minute.