Pioneer was announced as a brand new competitive format, which is something that hasn’t happened on this scale since Modern was announced 8 years ago. We thought it would be cool to go back and look at the history of competitive Magic formats since the beginning. We’re talking Type I, Type II, Type 1.5, and even Type 1.x. Remember Extended? Poor Extended.
To clarify, we’re only talking about Constructed formats that were sanctioned for paper to play at premier events. No online-only formats (though we will mention a couple standouts) and no casual formats (though Commander and Brawl do get honorable mentions for being officially-sanctioned casual formats).
And go easy on Dirk, who is 100% kitchen table and didn’t even know what Pioneer was until we got to that part of the episode. We forgot he doesn’t pay any attention whatsoever to Magic news.
And we finish this episode up with two quick Magic Mad Libs from Magnor Criol!Continue reading
Professor Beard is back! In his first lecture he taught us all about the evolution of the Graveyard (Episode 509), where we were amazed at just how much of the Graveyard’s flavor and function came early in Magic’s life. This time the Prof is teaching us all about RFG, which is Removed From Game. Also Set Aside. Also Hovering 8 Inches Above the Table. Eventually, it became the Exile we know and love today. And again, you might be as surprised as we were at how much of its flavor and functionality came from the early days of Magic.
With Core Set 2019 marking the return of the Core Set the dorks decided to take a look back at all its previous iterations. Starting with Alpha and moving through all the Nth Editions that happened every other year with their white-bordered insanity, through the Magic 201X that introduced new cards every year, we’re hitting them all! All the trends (the removal of trample?), all the big news (RULES CHANGES!), and everything else that made each Core Set stand out as its own entity!
Of course, Core Sets were also the place where game-destroying things first appeared. Every single set the naysayers claimed that Magic would be dead soon, and yet here we are on the 25th anniversary. Feels good man.
Graveyards in Magic are an interesting thing. In so many other games it’s just a discard pile, but MTG uses the graveyard for a variety of functions. Mike (Professor Beard) is going to walk us through the history of the graveyard from its origins in Alpha, set by set, until the current day. He’ll point out mechanics (both keyworded and not) and new design space and ways to interact with the graveyard that come up as we move forward in time. Big thanks to Drew for the suggestion and to Mike for putting serious time into the research for this episode!
Oh yeah, we’re covering the Brawl changes that were announced the day of recording. And Brian learned about something new and wants to share in his final thought. Here’s a relevant friendly reminder to everyone: no one owes you any kind of physical gratification.
As we mentioned briefly at the beginning of 500, the release notes for Dominaria were accidentally released early. Bill (you know, that guy on Monday Night Magic) joins us to talk about it. Don’t worry, we’re spoiler-free here! The dorks go over the removal of the Planeswalker Redirection Rule, the upcoming templating changes, and the sweet first card reveal, Phyrexian Scriptures.
From there, Brian rants about how Wizards of the Coast handled this leak. From there we take a look back at the notable leaks of the past, all the way back to the year 2000, and how WotC handled them. These leaks cover everything from IP theft to packaging errors to ENTIRE SET LEAKS to WotC oopsies.
Also, the MTG Arena NDA lifts soon, but Chewie still isn’t in the beta. If he gets in there will be content of some sort. Probably.
And finally, JungleRatRob has done another audio clip montage for us! Look for it on the website soon!