Back in June, I got a mystery package in the mail from longtime listener Magnor Criol. Inside was an amazing thing that took an insane amount of time, effort, and dedication to create. We’ve decided to call it the Magnor Stack. It was a collection of cards, real and custom, that represented a new way for us dorks to play Magic whenever we get together. The custom cards were all in-jokes of some sort, and a lot of the real cards had new flavor text that were references to our silliness.
We finally got together to play this weekend, and 2/3 of our games were played with the Magnor Stack. And IT. WAS. AWESOME! On this episode we’re just going to show off a bunch of the cards from the Stack that we played and what was going on when we played them.
Huge huge HUGE thanks to Magnor Criol for the amazing gift! We love it and we’re totally gonna keep playing with it whenever possible!Continue reading
First up the dorks are taking a look at the brand new reveal of Modern Horizons! Two of them hadn’t seen it yet, so we get actual first impressions!
Then it’s time for the main topic of this week’s episode, suggested by the TMP Discord server – deckbuilding! We’ll explain why some old deckbuilding rules we learned aren’t great and offer up plenty of actual tips. And we’ll even go further than that and discuss building for different environments and playgroups with plenty of personal experiences thrown in for good measure.
Let us know what we missed!
Professor Beard is back! In his first lecture he taught us all about the evolution of the Graveyard (Episode 509), where we were amazed at just how much of the Graveyard’s flavor and function came early in Magic’s life. This time the Prof is teaching us all about RFG, which is Removed From Game. Also Set Aside. Also Hovering 8 Inches Above the Table. Eventually, it became the Exile we know and love today. And again, you might be as surprised as we were at how much of its flavor and functionality came from the early days of Magic.
Graveyards in Magic are an interesting thing. In so many other games it’s just a discard pile, but MTG uses the graveyard for a variety of functions. Mike (Professor Beard) is going to walk us through the history of the graveyard from its origins in Alpha, set by set, until the current day. He’ll point out mechanics (both keyworded and not) and new design space and ways to interact with the graveyard that come up as we move forward in time. Big thanks to Drew for the suggestion and to Mike for putting serious time into the research for this episode!
Oh yeah, we’re covering the Brawl changes that were announced the day of recording. And Brian learned about something new and wants to share in his final thought. Here’s a relevant friendly reminder to everyone: no one owes you any kind of physical gratification.
Magic is venturing out into video games again! With Arena, a MOBA, and an MMO all in the works, we started wondering what other flavors of video games Magic would fit into. It turns out MTG fits into almost anything, from city building to fighting to 4X grand strategy to kart racing, with plenty of others besides. This is a fun one you guys!
Because we’re talking about many different video game genres I asked Cap, whose name really is Stephen Rogers, to join us. He’s from the Lair of Lore, primarily focusing on streaming a ridiculous number of games on Twitch. Like a lot.
Oh yeah, we covered all the stuff in the Valentine’s Day Mini-Announcement Day too.