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Episode 255 – The Unintentional Star Wars Episode

On this episode, we end up talking a lot about Star Wars.  Yeah, Disney bought LucasArts, or LucasFilm, or whatever the big thing is named and that’s what kicked it all off, but we just went on about it for way too long.  We’re dorks, we can’t help it.  We also did another Magic Mad Lib, because they’re entirely too much fun and we can’t help ourselves.

Then we got into the meat of the episode.  We each ranked the guild mechanics of Return to Ravnica in terms of multiplayer usefulness.  Of course, as always happens when all 4 of us do something like this, we got VASTLY different results.  I love it.  So of course we have to discuss (argue) about each mechanic and why this one is better than that one.  It’s a good one as usual.


Intro & Outro Music – Diamond by Swift – http://www.myspace.com/swiftband
Break Music – Duel of the Fates by John Williams – http://www.johnwilliamscomposer.com/

This episode’s post: http://themanapool.com/podcast/episode-255
Forum thread for this episode: http://cardshark.freeforums.org/episode-255-the-unintentional-star-wars-episode-t864.html
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  1. November 13, 2012 at 2:42 pm | Permalink

    I think Scavenge would have been better if the mana cost to scavenge had been lower.

    • November 13, 2012 at 4:19 pm | Permalink

      I dunno, except for Drudge Beetle and Korozda Monitor, imagining the scavenge costs being even 1 less makes them seem way too good. If it were cheaper, several of them would have to be smaller in size or more expensive to cast, which just makes the cards worse overall.

  2. Myke Okuhara
    November 13, 2012 at 11:34 pm | Permalink

    I am cautiously optimistic for the future of Star Wars as managed by Disney, and look forward to Episode VII with great anticipation.

    (ALERT: remainder of this comment is not safe for those not sufficiently prepared for it)

    I can only assume this means George Lucas received my Wuher/IG-88 slash fiction spec script, 180 minutes of hot, man-on-droid action.

    • November 14, 2012 at 2:57 pm | Permalink

      And he could never serve another droid again

  3. Clayton
    November 14, 2012 at 3:31 pm | Permalink

    Great stuff! My views on the Disney acquisition are definitely in agreement. I’m perfectly willing to see how the new movies turn out (and watch and laugh as all of today’s haters stand in line for opening night when it comes).

    I feel the need to post my thoughts about the mechanics you guys discussed, but I think that might be better suited to the forums. Really ought to finally sign up…

  4. Phenox
    November 18, 2012 at 3:28 am | Permalink

    I loooove Chewie, Podcast Wookie! Such a great card, I might even include it in my custom set!

    But you failed to mention he’s a reprint… My dad countered the Limit Break in 1987. xD He’s now Left Handed. And yes, it’s okay to laugh. He’s more of an ass than… well, most people. Couldn’t think of a joke. Lols.

  5. Onas
    November 21, 2012 at 10:04 am | Permalink

    When Brian first said that Detain was his #1 I thought, “What? A flimsy tempo effect in multi-player? You’re irredeemably crazy.” But then he explained it and I was convinced. He should get a job convincing people of things. Judges and juries, perhaps.

  6. Severijn
    November 29, 2012 at 9:38 am | Permalink

    Good episode! I think all of the mechanics are definitely fine in multiplayer at the very least. Of all five I think only Detain and overload are fine in a vacuum, but if you build your deck right I think all five have plenty of merit.

    Scavenge is expensive to use and sadly many of its creatures are rather dorky(like the bear, or the mountain giant with trample), but put them in a deck with trollshroud creatures like silhana ledgewalker or near-unblockables, like aura gnarlid and scavenge will be an unstoppable behemoth.
    Even unleash is pretty good. Put the hellhole flailer next to its distant brother Shambling remains and you have good start for a really aggressive deck that can play pyroclasm and crush on ahead.

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