This is it. Years in the making. Epic in scope. The episode many have clamored for has finally become a reality. The time has come. The four hosts have once again gathered. And the number 113 will never…be…the same.
Okay, enough of all that. But really, ever since The Mana Pool #15 waaaaaaay back in March of ’08, we have had an overwhelmingly positive response to our Multiplayer Mayhem episodes. And listeners have been requesting that we record an episode while playing for just as long. As I am writing this, Mike and I are actually trying to figure out why we shied away from it for so long. For some reason, we thought it would either be boring, confusing, hard to follow, or generally terrible without being able to see what was going on. But with Mike joining us for the first time in well over a year, and coming equipped with a laptop containing the appropriate recording software, there was no way we could pass up the opportunity. I grabbed my handy desktop mic and the rest, as they say, is playing in your ear. Mike thinks they’re weird to say things like that, but who are we to question them?
So again, this is it. We bring you three action packed games of multiplayer mayhem in less than three hours. And that’s including one good rules debate that actually spawned an alternate reality where the game kept going (that’s the one you’re currently in, by the way), and the Cardshark Member Promotions for January. But enough of that, we’re going to let the show speak for itself, and that’s not just because it’s been long enough that we can’t really remember anything else that happened. It’s called building tension. Yeah. That sounds good.
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Intro music – Diamond by Swift: http://www.swift-band.com